Tomb of Sisyphus
TasJam: Aspiration (September 2022)
Controller and Keyboard support
Arrow keys/left stick to move and aim
Left click/West button to attack
Kill all enemies to open the door to the next level.
Enemies can drop health pickups and new weapons!
- Whip animation by Michael Dacey
- Tiles and characters from https://kenney.nl
- Blood Splatter from Open Game Art
"Produced" by Ian Lewis
Source code available on my Github.
Comments
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Hey this is a cool game.
I think with some improvement it can be quite successful. And I have some tips:
I have a similar game, and I'd love your opinion https://beorgames.itch.io/hero-battle-fantasy-arena
Hey, thanks for playing!
This game was part of a 3-day gamejam, and I probably won't modify it further to preserve its authenticity as a jam entry. I might explore this game further in a separate project, but I tend to leave my jam games in the state that I submitted them in.
That being said, here are some things that I would have done/added if I had more time:
I actually went out of my way to keep the blood splats, I wanted the player to see the carnage. This only works in a single-level design though, so if I added more rooms I'd need to make the splats even juicier. It does currently replace the oldest splat once 1000 have been spawned to preserve memory.
Yeah all that sounds great! And that's exactly what I did, my game also started as a Jam submission, and then I improved and turned it into a new game :P
I think this game has potential, it reminded me a lot of Gun Knight.